THE SEQUEL TO OUR WORLD ยท OASIS OMNIVERSE

ONE WORLD

UNREAL ENGINE 5 ยท OPEN WORLD MMORPG

The desktop PC & console companion to Our World โ€” set in the past, in civilisations that mainstream history forgot. Originally designed in 2011 as My World in XNA for PC and Xbox, before Unity existed. Fifteen years in the making. Finally ready to build.

UNREAL ENGINE 5 OPEN WORLD MMORPG 1ST & 3RD PERSON OPTIONAL VR DESIGNED 2011 CROSS-GAME KARMA
ENTER THE WORLD OASIS OMNIVERSE
THE VISION

A WORLD BEFORE TIME

One World is not a prequel. It's a parallel reality โ€” a full 3D open-world MMORPG set in civilisations that mainstream history forgot. Your journey into the past begins the moment you step through a portal in Our World.

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THE AGE OF DINOSAURS

Explore a world before humanity. Track, observe and photograph species that no human eye has seen in millions of years. Earn rare discovery badges. Every sighting is unique โ€” the portal drops you near different creatures each time depending on local GPS coordinates and the state of the in-world ecosystem.

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ANCIENT ATLANTIS

Walk the crystal towers of Atlantis at the height of its power. Master sacred geometry, harness zero-point energy technology, complete temple quests and uncover the true history of what was lost. The knowledge you gain carries back through the portal into Our World and the wider OASIS.

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LOST LEMURIA

The sister civilisation to Atlantis โ€” built on heart intelligence rather than mind power. Lemuria's jungles, healing temples and vast flower gardens are yours to explore. Some of the rarest spiritual abilities in the entire OASIS are only unlockable here, in the age before the fall.

THE ORIGIN STORY

IT STARTED AS MY WORLD

One World didn't begin as One World. It began in 2011 as My World โ€” a Minecraft and Lego-inspired open-world game built in XNA, before Unity existed, designed in parallel with the mobile GPS version that became Our World.

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2011 โ€” XNA ยท PC & XBOX
BORN FROM MINECRAFT & LEGO

David loved Minecraft and had always loved Lego โ€” but knew he could go far deeper. He began designing and building My World in XNA โ€” Microsoft's game framework for PC and Xbox โ€” before Unity was even a viable option. A full open-world desktop game set in the past, running alongside a separate mobile version set in the present.

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12.12.12 โ€” AVALON, ENGLAND
THE AWAKENING CHANGES EVERYTHING

On 12th December 2012, David had a profound spiritual awakening in Avalon โ€” one of the most sacred sites in England. The mobile game became Our World. The desktop game remained set in the past โ€” eventually becoming One World, the ancient civilisations counterpart. Two games. One universe. One vision, split across time.

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2011โ€“2026 โ€” FIFTEEN YEARS
WAITING FOR THE TECH TO CATCH UP

The vision was always ahead of what was technically possible. So David spent fifteen years building OASIS โ€” the entire platform, by hand โ€” so that when Unreal Engine 5, AR Glasses and mainstream AR finally arrived, One World would have everything it needed to run exactly as imagined. That moment is now.

DAVID ELLAMS โ€” CREATOR

"I was building My World in XNA in 2011 โ€” a desktop open-world set in the past, running alongside a mobile GPS version set in the present. After my awakening on 12.12.12 in Avalon, the mobile game became Our World and the desktop game became One World. The technology wasn't ready. So I spent fifteen years building it. Now it is."

DESIGNED 2011 ยท BUILT ON OASIS ยท FIFTEEN YEARS IN THE MAKING
THE TIMELINE

THREE ERAS. ONE WORLD.

One World spans three distinct time periods, each with its own biome, technology level, factions, quests and character progression paths.

65 MILLION
YEARS AGO
THE PRIMORDIAL ERA
The age of the dinosaurs. Vast jungles, super-continent landmasses and megafauna that dwarfs anything alive today. You arrive as an explorer, not a hunter โ€” observe, document and survive. The creatures of this era are real to the ecosystem; disturb the balance and face the consequences. Rare dinosaurs found here generate unique NFT discovery badges that are yours forever in the OASIS.
50,000
YEARS AGO
THE AGE OF LEMURIA
The first great human civilisation โ€” built on love, healing and the wisdom of the earth. Lemurian culture is matriarchal; its technology is biological and crystalline. The rarest spiritual abilities in all of OASIS can only be unlocked here: plant communication, distance healing, group dreaming and the ability to see into other timelines. Lemuria doesn't fight โ€” but it guards its knowledge fiercely.
13,000
YEARS AGO
THE GOLDEN AGE OF ATLANTIS
At its zenith, Atlantis commanded zero-point energy, crystal-based computing, anti-gravity transport and dimensional travel. Sacred geometry underpins everything โ€” the Flower of Life is a living engine here. Master it and you unlock power sets that carry back through the portal into Our World and every OASIS game. This is also where the Cabal's ancestors first appear. Stop the fall โ€” or watch it repeat.
GAME SYSTEMS

DEEP MECHANICS

One World is built on the same OASIS karma and vibration engine as Our World โ€” but with full Unreal Engine 5 fidelity and a dedicated progression system for each era.

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KARMA & VIBRATION
The same karma engine powering Our World runs in One World. Good deeds, quest completions, environmental healing and spiritual practice all raise your vibration. The higher it climbs, the more ancient knowledge unlocks โ€” and the stronger you become back in the present day through the portal connection.
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TOXICITY & SURVIVAL
Pollution exists even in ancient eras โ€” dark energy, dark matter residue, corrupted ley lines. Your toxicity bar rises in compromised areas and drains your energy. Nature heals: standing in pristine forest, bathing in crystal springs or sitting in a Lemurian healing circle all lower toxicity and recharge your energy bar fast.
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SACRED GEOMETRY TECH TREE
Unlock the Flower of Life, the Merkaba, the Sri Yantra and the Platonic Solids as active power-ups in Atlantis. Each geometry fragment grants unique abilities โ€” shield generation, energy amplification, dimensional sight. Collect a full set and unlock God-tier abilities that carry across every OASIS game.
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DISCOVERY & DOCUMENTATION
The Primordial Era rewards observation over combat. Find, photograph and document species using your Quantum Reality Modulator โ€” each discovery mints a unique OASIS NFT badge. Some creatures can only be found at specific GPS coordinates mirrored from Our World. Rarer creatures appear once per server season.
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TIME ECHOES
Actions taken in One World echo back to Our World. Plant a tree in Atlantis and its descendant may appear in Our World's map centuries later. Restore a corrupted ley line in Lemuria and the same location in modern-day Our World will show elevated vibration. The two games are a single living ecosystem separated only by time.
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CRYSTAL SKULL QUESTS
Thirteen crystal skulls are scattered across all three eras. Each holds a fragment of Atlantean knowledge. Find all thirteen and the Akashic Record unlocks โ€” granting access to a hidden dimension containing the true history of Earth and abilities unavailable anywhere else in the OASIS Omniverse.
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WORMHOLES & DIMENSIONS
At high vibration levels, wormholes appear that lead to parallel timelines โ€” Atlantis as it could have been, Lemuria if it had survived, futures that haven't happened yet. Some of the most powerful items in the game only exist in these parallel realities and can only be reached by players who've earned the vibrational access.
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SHARED QUESTS & INVENTORY
All items, karma, inventory and progression are fully shared across Our World, One World, ODOOM and OQUAKE via the OASIS avatar. A weapon forged in Atlantis equips in OQUAKE. A keycard found in ODOOM opens a vault in One World. One identity, one inventory, one universe โ€” just different doors into it.
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BUILD & TERRAFORM
Construct homes, temples and clan bases using whatever materials exist in each era โ€” stone and timber in the Primordial, crystal and hemp in Lemuria, zero-point energy tech in Atlantis. At high levels unlock My World โ€” your own private dimension where you set the physics, gravity and laws of nature. The original vision from 2011, fully realised.
Unreal Engine 5 Nanite Geometry Lumen Global Illumination OASIS Karma Engine HoloNET P2P OASIS NFT API HyperDrive
YOUR PATH

CHOOSE YOUR CLASS

Each class has its own skill tree, starting era and unique abilities. Your class affects which quests open to you, what you can build in clan bases and which sacred geometry unlocks first.

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WARRIOR
Strength-based. Starts in Atlantis. Master of physical and energy combat. Access to the most advanced shield and weapon tech tree.
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WIZARD
Starts in Lemuria. Deepest access to the sacred geometry tech tree. Spell-casting via gestures. Can open dimensional portals at high levels.
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ELF ARCHER
Speed and precision. Starts in the Primordial Era. Best at dinosaur discovery quests. Nature commune abilities; trees respond to an Elf's presence.
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DWARF
Builder and engineer. Best base-building stat tree. Unlocks Atlantean crystal-tech structures earlier than any other class. Toughest endurance stats.
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FAIRY / PIXIE
The healer class. Flight from level one. Can communicate with nature spirits in all eras. Special quests only visible to Fairy-class players. Unique Lemurian story arc.
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DRUID
The nature master. Plants trees that grow faster and defend themselves sooner. Can commune with dinosaurs in the Primordial Era rather than fleeing from them.
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TEMPLAR
The light warrior. Specialises in transmuting dark energy. Light beam attacks are more powerful. Direct connection to Archangels โ€” can summon Michael earlier than any class.
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ELEMENTAL
Commands the elements: fire, water, earth, air and aether. Can reshape the terrain in limited ways. Unique access to Atlantean zero-point energy structures. The rarest class to master.
THE CONNECTION

THE PORTAL NETWORK

One World isn't a separate game you install โ€” it's a dimension you reach through Our World. Every connection runs through the OASIS platform, sharing your identity, karma and inventory across all worlds in real time.

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OUR WORLD
Visit a local park. Your AR map shows a glowing portal marker. Approach it in real life and activate via your Quantum Reality Modulator (phone or AR Glasses).
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ONE WORLD
Step through and emerge in One World. Your GPS coordinates determine which era and location you arrive in. The same park in Our World has a matching biome in One World.
SHARED ACROSS ALL WORLDS
Your OASIS Web4 Avatar, karma score, inventory, equipped items and skill progression are identical across Our World, One World, ODOOM and OQUAKE. Log in once; play everywhere.
TWO-WAY TIME ECHO
Plant a tree in Lemuria โ†’ see it as an ancient giant in Our World. Restore a ley line in Atlantis โ†’ the same location shows elevated vibration in the modern map. Past and present are one system.
SEE EACH OTHER ACROSS WORLDS
Players in Our World can see the portal shimmer when friends are active in One World. You can communicate through the portal and coordinate quests in real time across both games simultaneously.
OASIS OMNIVERSE

ONE IDENTITY. ALL WORLDS.

One World is built on the same OASIS platform as every other OASIS game and app. Your Web4 Avatar, karma score and inventory travel with you across the entire ecosystem โ€” from the prehistoric jungles of One World to the DOOM corridors of ODOOM and the arenas of OQUAKE.

OUR WORLD
The present-day AR GPS companion game. Portal entry point to One World.
ODOOM
Ancient vaults discovered in One World open new doors in ODOOM's campaign.
OQUAKE
Atlantean weapons and armour forged in One World equip directly in OQUAKE.
STARNET
Community quest creators can publish new One World quests and eras via STARNET.
OPORTAL
Manage your One World avatar, karma, inventory and achievements from OPORTAL โ€” your universal OASIS dashboard.
WEB4 AVATAR
Sign in once with your Web4 Avatar and your identity, karma and items carry seamlessly into One World from every other OASIS game.
EXPLORE THE OASIS OMNIVERSE
Web4 Avatar SSO HyperDrive Provider Layer OASIS NFT API HoloNET P2P 50+ Providers STAR ODK